Is it okay to use Wikipedia for a college research project?
Yes, but only as a starting point.
Read Wikipedia articles, and write down clues that you find. Follow the citations at the bottom of Wikipedia articles. Use these clues to find sources you can cite.
Don't cite Wikipedia.
Don't assume that everything you read in Wikipedia is true. Treat Wikipedia as a collection of valuable rumors. Follow up on each rumor, using trustworthy sources, to see whether the rumor is true.
Many of the library's databases, including Primo, allow you to limit your search to peer-reviewed articles only.
If you find an item that belongs to another library, you may request to borrow it through InterLibrary loan (ILL).
To find items owned by other libraries, visit WorldCat
To place an InterLibrary loan request, log in to your free Simpson Library ILL Account using your UMW username and password.

Game Theory Through Examples
by
Game Theory through Examples is a thorough introduction to elementary game theory, covering finite games with complete information. The core philosophy underlying this volume is that abstract concepts are best learned when encountered first (and repeatedly) in concrete settings. Thus, the essential ideas of game theory are here presented in the context of actual games, real games much more complex and rich than the typical toy examples. All the fundamental ideas are here: Nash equilibria, backward induction, elementary probability, imperfect information, extensive and normal form, mixed and behavioral strategies. The active-learning, example-driven approach makes the text suitable for a course taught through problem solving.Students will be thoroughly engaged by the extensive classroom exercises, compelling homework problems, and nearly sixty projects in the text. Also available are approximately eighty Java applets and three dozen Excel spreadsheets in which students can play games and organize information in order to acquire a gut feeling to help in the analysis of the games. Mathematical exploration is a deep form of play; that maxim is embodied in this book.Game Theory through Examples is a lively introduction to this appealing theory. Assuming only high school prerequisites makes the volume especially suitable for a liberal arts or general education spirit-of-mathematics course. It could also serve as the active-learning supplement to a more abstract text in an upper-division game theory course.